For the purpose of this chapter, the following definitions shall apply unless the context clearly indicates or requires a different meaning.
   AMUSEMENT REDEMPTION MACHINES. Any electronic, electromechanical, or mechanical contrivance designed, made, and adapted solely for bona fide amusement purposes if the contrivance rewards the player exclusively with non-cash merchandise prizes, toys, or novelties, or a representation of value redeemable for those items, that have a wholesale value available from a single play of the game or device of not more than ten times the amount charged to play the game or device once, or $5, whichever is less. For this chapter, coin operated arcade style games where there are no items given as prizes and claw machines are exempted.
   GAMBLING DEVICE. Any electronic, electromechanical, or mechanical contrivance that for consideration affords the player an opportunity to obtain anything of value, the award of which is determined solely or partially by chance, even though accompanied by some skill, whether or not the prize is automatically paid by the contrivance. The term includes, but is not limited to, GAMBLING DEVICE versions of bingo, keno, blackjack, lottery, roulette, video poker, or similar electronic, electromechanical, or mechanical games or facsimiles thereof, that operate by chance or partially so, that as a result of the play or operation of the game award credits or free games, and that record the number of free games or credits so awarded and the cancellation or removal of the free games or credits. These machines do not include any device that falls under the definition of AMUSEMENT REDEMPTION MACHINE.
   GAMING ROOM. Any business, building, or place that utilizes five or more AMUSEMENT REDEMPTION MACHINES. This definition applies whether AMUSEMENT REDEMPTION MACHINES are the sole purpose for the business or if the AMUSEMENT REDEMPTION MACHINES are part of the business which offers other merchandise or services.
(Ord. 2018-01, passed 6-21-2018)