For the purpose of this subchapter, the following definition shall apply unless the context clearly indicates or requires a different meaning.
ELECTRONIC GAMING OPERATION. A business enterprise, whether principal or accessory, where persons utilize one or more electronic machines, including, but not limited to, computers and gaming terminals, to conduct games of skill, odds or chance, including sweepstakes entries, and where cash, coupons, gift cards, internet access time, merchandise or other items of value are redeemed or otherwise distributed, whether or not the value of such items is determined by skill on electronic games played or by predetermined odds, and regardless of whether the business operation does not violate any provision of G.S. Ch. 14, Article 37, pt. 1 or any other state or federal law. An electronic gaming operation does not include a lawful operation associated with the official State Education Lottery.
GAME ROOM. Any place of business other than an electronic gaming operation that principally operates mechanical games or pay devices or tables for which charge is made either directly or indirectly. Examples of GAME ROOMS, by way of illustration and not limitation, are pool rooms, bowling alleys, billiard halls, amusement centers and the like.
(Prior Code, § 111.01) (Ord. O-82-003, passed 12-6-1982; Ord. 17- , passed 9-7-2017)