For the purpose of this chapter, the following definitions shall apply unless the context clearly indicates or requires a different meaning.
ANYTHING OF VALUE. Cash, cash equivalents, tangible objects, credits to play and any other tangibles or intangibles, no matter how slight. ANYTHING OF VALUE includes playing a game, viewing a video display, hearing an audio transmission and reading entries or outcomes from any other kind of device. A person who gives ANYTHING OF VALUE for a product or service, whether tangible or intangible, in any way, directly or indirectly, in association with being given access to the use of an entertainment device, is deemed to have given value for the access to the entertainment device.
ENTERTAINMENT DEVICE. Any mechanical, electronic, video or digital device that is capable of accepting anything of value, directly or indirectly, from or on behalf of a person, for the purpose of playing a game, viewing a video display, hearing an audio transmission or reading entries or outcomes from any other kind of device. ENTERTAINMENT DEVICE does not include any juke box, audio book, video player or any device that gives anything of value where the only value given, directly or indirectly, is a video or audio transmission.
ENTERTAINMENT DEVICE ARCADE. Any business, establishment, room or place where four or more entertainment devices are kept for use by the public or by persons other than the owner of the devices, where persons give anything of value to access the use of the entertainment devices or the premises, and the person may be given anything of value by the operator, whether the giving occurs on or off the premises or at the same time or a later time.
OPERATOR. Any person or organization that owns, controls, operates, promotes or maintains or knowingly engages in conduct that facilitates the operation of an entertainment device arcade or the entertainment devices in an entertainment device arcade.
(Prior Code, § 836.01) (Ord. 65-2010, passed 6-28-2010; Ord. 53-2012, passed 4-9-2012)